Mapping systems, and finding leverage points using the following methods: research, ideation, prototypes, enterprise thinking and workshops.
Interviewing a variety of stakeholders, creating and maintaining partnerships, conducting field research and surveys. Creating bespoke tools to explore user needs. Synthesizing actionable insights and themes. Conducting literature reviews and experiments to prototype interventions.
Sketching, mind mapping, work shops, design sprints, journey mapping, storyboarding, HMW (how might we), role playing, to find user or service needs.
I have worked as a sculptor and artist assistant giving me a wide range of prototyping skills, including 3d crafts such as woodworking. I have digital production tools including UI mock ups to use for rapid prototyping, and user testing. Working with a team to manage and create digital assets for projects.
I am a design entrepreneur, winning grants awarded from Innovate UK, Imperial Enterprise Lab, and Engineers in Business Award, for innovation, presentation, and business value propositions.
As a teacher for more than 7 years, I am adept at speaking to a diverse groups in a engaging and comprehendible manor.
Field Work/Human Centered Design/ Enterprise/ Workshops/ Co Creation/ SRH
Collaboration with local designers and NGOs to increase access and usage of reproductive health services.
Field Work/Human-Centered Design/ Enterprise/ Service Design/ Healthy Aging / UI & UX
Conducted user research and designed a service, to connect retired professionals with students for intergenerational exchange.
Field Work/Human-Centered Design/ Enterprise/ Service Design/ Healthy Aging
Exploring sound diagnostics through everyday experience, Knock Knock is a mobile application concept that uses machine learning algorithms to determine the ripeness of fruit.